Tag Archives: mlb

Tracking Motion, Social Audio/AR, Ticket Options

Over the past 30 days, I couldn’t help but notice several developments pertaining to movement. I have been focused on ways in which we can leverage existing data sources to augment sports marketing, venues, and events… and so accustomed to broadcast technology effects… that I was especially surprised to see the work of Ricardo Se Freire, an industrial designer, as well as announcements and examples from some big technology and sports brands in the area of tracking and enhancing motion. In an earlier post I discussed a Guinness-Rugby RFID project, but when brands like Apple start playing with patents, for instance, it gets the adrenaline pumping at an even higher level.

Additionally, it’s no secret that I’m a big fan of the utility that augmented reality may afford marketers and spectators in the future, and there are recent cases of experimentation—albeit surface-scratching at this point—with integrating existing social networks with this technology. Likewise, usage of audio blogging in sports venues may become particularly interesting to monitor as services such as AudioBoo and ipadio continue to gain momentum.

Lastly, I just came across a new ticketing model. And while it doesn’t really fit with the other ideas in this post, I thought it worth sharing given the widespread decrease in ticket sales…. For extra measure, I have also tacked on a few follow-ups to topics covered in previous posts.

Movement Data and Effects: Revolutionizing Statistics and Viewing

Ricardo Se Freire’s “Degree Project” (Portable Movement Analysis Units)

degreeproject

Apple Sports Sensors Patent

applesensor

Sportvision and Major League Baseball Advanced Media

ESPN Ball Track

balltrack

Social AR: Integrating Social Network Data and Functionality With Your Location

TAT Augmented ID

TwittARound AR Twitter Viewer

University of Glasgow and Tartan Army “Smart Stadium Project”

tartanarmy

Audio Blogging: Creating and Sharing Audio Clips

AudioBoo

ipadio

ipadio

Option-to-Buy Ticketing: Exercising or Reselling Seating Rights

OptionIt

Picture 7

Continued… Digital OOH: Interactive Projection

Tenori Pop

URBANSCREEN

Continued… Smarter In Your Surroundings: Multiple Camera Angles, AR Points of Interest and Image Recognition

MLB All-Star Game Angle Selector

allstargame

Acrossair Nearest Tube AR

SREngine Image Recognition AR

Continued… Smarter Games: Motion-Sensing Controllers, No Controllers, and Head-Tracking

Sony Motion-Sensing Controller

Sony PlayStation EyePet

Johnny Chung Lee Head Tracking for Desktop VR Displays

Continued… Multi-Person Experiences: Co-Create and Share Real-Time

Earthmine Wild Style City

Smarter In Your Surroundings, Shopping, Playing

Over the past month, there have been so many great examples of brands and researchers concepting, investing in, and testing technologies with marketing applications. Some seem to recognize the benefits of using these technologies to make consumers smarter, and perhaps others don’t know what they have—or, rather, how much more potent it could be if applied to sports.

How much more loyal and valuable could our audiences be if we gave them more information and ways to engage with their surroundings, shop, and play? To be clear, I’m talking about leveraging data and connections that would otherwise be hidden, and pushing them even further in-stadium to create more useful, visual experiences as well as new predictive models.

Location and Event-Based E-Ink Kiosks, AR Mobile Apps, and Scrapbooks: Smarter In Your Surroundings

MIT Senseable City Lab Eyestop

kiosk1

IBM Seer and Wimbledon

Yinzcam and Pittsburgh Penguins

yinz

Layar

Songkick

Motion and Object-Aware Web Apps: Smarter Shopping

Zugara Webcam Social Shopper

USPS Priority Mail Simulator

Transformers 2 WeAreAutobots.com

AR Web Apps for Play (Not JUST Looks) and Systems Without Controllers: Smarter Games

Oasis Rubberduckzilla

Eminem Relapse 3D Webcam Art Competition

PSP Invizimals

Xbox 360 “Project Natal”

Distance Lab Remote Impact

Predictive Data With Web Apps: Smarter Models for Thought

ESPN MLB GameCast

espn1